Files
Nukumizu/internal/controller/pipes/qq_napcat/qq.go
T

345 lines
11 KiB
Go

package qq_napcat
import (
"encoding/json"
"fmt"
"strings"
"nukumizu-backend/config"
"nukumizu-backend/internal/controller"
"nukumizu-backend/internal/node"
"nukumizu-backend/internal/template"
"nukumizu-backend/postLog"
)
// oneBotEvent mirrors a OneBot 11 event pushed over the NapCat WebSocket.
// Only "message" events are handled; notice/request/meta_event are ignored.
type oneBotEvent struct {
PostType string `json:"post_type"` // Identifies "message", "notice", "request", or "meta_event"
MessageType string `json:"message_type"` // Identifies "private" or "group"
GroupID int64 `json:"group_id"` // Only present for group messages
UserID int64 `json:"user_id"` // The sender's QQ ID
RawMessage string `json:"raw_message"` // The raw message text
Message json.RawMessage `json:"message"` // The message content, which may include CQ codes
Sender struct { // The sender's information
UserID int64 `json:"user_id"` // The sender's QQ ID
Nickname string `json:"nickname"` // The sender's nickname
} `json:"sender"`
SelfID int64 `json:"self_id"` // The bot's QQ ID
SubType string `json:"sub_type"` // The subtype of the message, e.g., "normal", "anonymous", etc.
}
// QQController handles QQ Bot interactions by connecting directly to NapCat.
type QQController struct {
cfg config.QQConfig
napcatClient *Client
}
// NewQQController creates a new QQ (Napcat) controller.
func NewQQController(cfg config.QQConfig) *QQController {
q := &QQController{cfg: cfg}
if cfg.Enabled {
q.napcatClient = NewClient(cfg.NapcatAddr, cfg.NapcatPort, cfg.NapcatToken, cfg.NetworkUseProxy)
}
return q
}
// Name returns the controller name.
func (q *QQController) Name() string {
return "qq(napcat)"
}
// Start initializes the QQ controller and starts the NapCat WebSocket listener.
func (q *QQController) Start() error {
if !q.cfg.Enabled {
// postLog.Info("QQ (Napcat) controller is disabled")
return nil
}
if q.napcatClient == nil {
postLog.Warning("QQ (Napcat) controller enabled but NapCat client is nil")
return nil
}
postLog.Info("QQ (Napcat) controller started, connecting to NapCat WebSocket...")
go func() {
defer func() {
if r := recover(); r != nil {
postLog.Error(fmt.Sprintf("Napcat WS listener panic recovered: %v", r))
}
}()
q.napcatClient.Listen(q.handleNapcatEvent)
}()
return nil
}
// Stop shuts down the QQ controller and its WebSocket listener.
func (q *QQController) Stop() {
if q.napcatClient != nil {
q.napcatClient.Stop()
}
postLog.Info("QQ (Napcat) controller stopped")
}
// IsEnabled returns whether the controller is enabled.
func (q *QQController) IsEnabled() bool {
return q.cfg.Enabled
}
// handleNapcatEvent processes a raw OneBot event received from the NapCat WebSocket.
func (q *QQController) handleNapcatEvent(raw []byte) {
var ev oneBotEvent
if err := json.Unmarshal(raw, &ev); err != nil {
postLog.Debug("Failed to parse NapCat WS event: " + err.Error())
return
}
if config.C_globalConfig.System.DebugMode && config.C_globalConfig.Debug.ShowNapcatMsg {
postLog.Debug("Napcat WS event received: " + string(raw))
}
// Only handle message events; ignore notice/request/meta_event.
if ev.PostType != "message" {
if config.C_globalConfig.System.DebugMode && config.C_globalConfig.Debug.ShowNapcatAction {
postLog.Debug("Ignoring Napcat WS event: " + string(raw))
}
return
}
// Ignore messages the bot itself sent (echo prevention).
if q.isSelfMessage(ev) && !config.C_globalConfig.System.DebugMode {
return
}
if q.isSelfMessage(ev) && config.C_globalConfig.System.DebugMode && config.C_globalConfig.Debug.NapcatIgnoreSelfMsg {
if config.C_globalConfig.System.DebugMode && config.C_globalConfig.Debug.ShowNapcatAction {
postLog.Debug("Ignoring Napcat WS self message: " + string(raw))
}
return
}
// Determine chat information.
chatID := ev.GroupID
if ev.MessageType == "private" {
chatID = ev.UserID
}
cmd := controller.Command{
RawText: ev.RawMessage,
ChatID: chatID,
ChatType: ev.MessageType,
SenderID: ev.UserID,
}
response := q.processCommand(cmd)
if response == "" {
if config.C_globalConfig.System.DebugMode && config.C_globalConfig.Debug.ShowNapcatAction {
postLog.Debug("Napcat WS command discarded: " + string(raw))
}
return
}
// Reply in the same chat.
if ev.MessageType == "private" {
if _, err := q.napcatClient.SendMsg("private", ev.UserID, response, false, 0); err != nil {
postLog.Warning("Failed to send NapCat private reply: " + err.Error())
}
} else {
if _, err := q.napcatClient.SendMsg("group", ev.GroupID, response, false, 0); err != nil {
postLog.Warning("Failed to send NapCat group reply: " + err.Error())
}
}
}
// processCommand validates an incoming message as a command and hands the
// complete command to the unified processor. It returns the response text to
// reply with; an empty response means the message was discarded.
func (q *QQController) processCommand(cmd controller.Command) string {
text := cmd.RawText
// In "at" listen mode, require an @mention of the bot and strip it before
// parsing, otherwise raw_message like "[CQ:at,qq=123] /list" fails the
// "/" prefix check.
if q.cfg.ListenMethod == "at" {
atMention := fmt.Sprintf("[CQ:at,qq=%d]", q.cfg.BotQQID)
if !strings.Contains(text, atMention) {
if config.C_globalConfig.System.DebugMode && config.C_globalConfig.Debug.ShowNapcatAction {
postLog.Debug("Napcat WS message ignored (no @mention): " + text)
}
return "" // Not mentioned, ignore.
}
text = strings.ReplaceAll(text, atMention, "")
}
// First check whether the received message is a command.
parsed, ok := controller.ParseCommand(text)
if !ok {
return "" // Not a command, discard.
}
parsed.ChatID = cmd.ChatID
parsed.ChatType = cmd.ChatType
parsed.SenderID = cmd.SenderID
parsed.Source = "qq_napcat"
// Hand the complete command to the unified processor, which checks group
// vs private, trusted groups, admin permissions, and executes it.
response, err := controller.GetManager().Trigger(parsed, q.trustedGroupIDs(), q.adminIDs(), q.cfg.ListenMethod)
if config.C_globalConfig.System.DebugMode && config.C_globalConfig.Debug.ShowTriggerCmdEcho {
postLog.Debug(fmt.Sprintf("[qq_napcat] triggered command: \"/%s\" with args: \"%s\" from chatID: %d and senderID: %d", parsed.Command, strings.Join(parsed.Args, ", "), cmd.ChatID, cmd.SenderID))
}
if err != nil {
postLog.Error("Napcat command processing failed: " + err.Error())
return ""
}
return response
}
// isSelfMessage returns true when the event was generated by the bot itself.
func (q *QQController) isSelfMessage(ev oneBotEvent) bool {
if q.cfg.BotQQID > 0 && ev.SelfID == q.cfg.BotQQID {
return true
}
if ev.UserID == ev.SelfID {
return true
}
return false
}
// adminIDs returns the QQ admin IDs from bot_user_config.json.
func (q *QQController) adminIDs() []string {
if c := config.C_botUserConfig; c != nil {
return c.QQ.Admins.IDs()
}
return nil
}
// trustedGroupIDs returns the QQ trusted group IDs from bot_user_config.json.
func (q *QQController) trustedGroupIDs() []string {
if c := config.C_botUserConfig; c != nil {
return c.QQ.TrustedGroups.IDs()
}
return nil
}
// SendMessage sends an automatic message (e.g. the bot initialization message
// and the startup server list) to all QQ trusted groups and admins. Each
// member's opt-out options in bot_user_config.json (e.g. EventBotStarted for
// event_bot_started messages) are honored per recipient.
func (q *QQController) SendMessage(message controller.Message) error {
if !q.cfg.Enabled {
return nil
}
// Only notify trusted groups and admins whose options allow this message type.
if uc := config.C_botUserConfig; uc != nil {
for groupID, opts := range uc.QQ.TrustedGroups {
if !controller.MemberReceives(opts, message.Type) {
continue
}
q.sendGroupMessage(groupID, message.Content)
}
for adminID, opts := range uc.QQ.Admins {
if !controller.MemberReceives(opts, message.Type) {
continue
}
q.sendPrivateMessage(adminID, message.Content)
}
}
return nil
}
// SendStatusChange sends a status change notification via QQ.
func (q *QQController) SendStatusChange(change node.StatusChange) error {
if !q.cfg.Enabled {
return nil
}
cfg := config.C_globalConfig
params := template.BuildParamsFromStatusChange(change)
message := template.Render(cfg.ControllerMessage.ServerStatusChanged, params)
// Only notify trusted groups and admins whose event_status_notify is true.
if uc := config.C_botUserConfig; uc != nil {
for groupID, opts := range uc.QQ.TrustedGroups {
if !opts.EventStatusNotify {
continue
}
q.sendGroupMessage(groupID, message)
}
for adminID, opts := range uc.QQ.Admins {
if !opts.EventStatusNotify {
continue
}
q.sendPrivateMessage(adminID, message)
}
}
return nil
}
// SendServerList sends the server list via QQ.
func (q *QQController) SendServerList(onlineServers, offlineServers string) error {
if !q.cfg.Enabled {
return nil
}
cfg := config.C_globalConfig
params := template.BuildParamsFromServerList()
message := template.Render(cfg.ControllerMessage.ServerList, params)
for _, groupID := range q.trustedGroupIDs() {
q.sendGroupMessage(groupID, message)
}
return nil
}
// SendExecuteResult sends a command execution result via QQ.
func (q *QQController) SendExecuteResult(serverName, serverUUID, command, result string) error {
if !q.cfg.Enabled {
return nil
}
cfg := config.C_globalConfig
params := template.BuildParamsFromExecResult(serverName, serverUUID, command, result)
message := template.Render(cfg.ControllerMessage.ServerExecuteResult, params)
for _, groupID := range q.trustedGroupIDs() {
q.sendGroupMessage(groupID, message)
}
return nil
}
func (q *QQController) sendGroupMessage(groupID string, message string) {
if q.napcatClient == nil {
postLog.Warning("Cannot send QQ group message: NapCat client not initialized")
return
}
var groupIDInt int64
if _, err := fmt.Sscanf(groupID, "%d", &groupIDInt); err != nil || groupIDInt == 0 {
postLog.Warning(fmt.Sprintf("Invalid QQ group ID: %s", groupID))
return
}
if _, err := q.napcatClient.SendMsg("group", groupIDInt, message, false, 0); err != nil {
postLog.Warning(fmt.Sprintf("Failed to send QQ group message to %s: %v", groupID, err))
}
}
func (q *QQController) sendPrivateMessage(userID string, message string) {
if q.napcatClient == nil {
postLog.Warning("Cannot send QQ private message: NapCat client not initialized")
return
}
var userIDInt int64
if _, err := fmt.Sscanf(userID, "%d", &userIDInt); err != nil || userIDInt == 0 {
postLog.Warning(fmt.Sprintf("Invalid QQ user ID: %s", userID))
return
}
if _, err := q.napcatClient.SendMsg("private", userIDInt, message, false, 0); err != nil {
postLog.Warning(fmt.Sprintf("Failed to send QQ private message to %s: %v", userID, err))
}
}