feat(node): add GetNodeCount to get node count and remove no need node update log, only log when node count changed
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@@ -271,7 +271,7 @@ func TestRestartRequiredKeys(t *testing.T) {
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for _, tc := range cases {
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t.Run(tc.name, func(t *testing.T) {
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got := RestartRequiredKeys(tc.settingsType, tc.patch)
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got := IsRestartRequiredKeys(tc.settingsType, tc.patch)
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if !reflect.DeepEqual(got, tc.want) {
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t.Errorf("RestartRequiredKeys() = %v, want %v", got, tc.want)
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}
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@@ -287,7 +287,7 @@ func TestRestartRequiredKeys(t *testing.T) {
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func TestRestartRequiredKeysIsAdvisory(t *testing.T) {
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writeTempConfig(t, &global.ConfigPath.Global, `{"system":{"listenPort":"8080"}}`)
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keys := RestartRequiredKeys(SettingGlobal, map[string]interface{}{
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keys := IsRestartRequiredKeys(SettingGlobal, map[string]interface{}{
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"system": map[string]interface{}{"listenPort": "9090"},
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})
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if len(keys) != 1 {
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