feat: make everything threads-safe.

feat: complete `uninstall.sh` logic to make everything synced.
	feat: complete basic play logic to handle background, music,
	lyric play.
This commit is contained in:
2026-08-30 15:13:28 +08:00
parent 00b7c0b324
commit 7edba3fbc0
10 changed files with 355 additions and 65 deletions
+11 -3
View File
@@ -22,6 +22,8 @@
#include <string>
#include <atomic>
#include "timeline.h"
namespace bd {
struct TermSize {
@@ -62,15 +64,21 @@ struct PlayVideoOptions {
bool loop = false; // repeat the video until stop
float intensity = 1.0f; // brightness multiplier for fg/bg
bool tryResize = true; // false => force the "not adjustable" fit path
int bottomRows = 0; // leave this many rows at the bottom for other content
int topRows = 0; // reserve this many rows ABOVE the video (e.g. lyrics)
int bottomRows = 0; // reserve this many rows BELOW the video
GridSize* outGrid = nullptr; // receives the computed video grid (optional)
int* outOffsetX = nullptr; // receives the video's horizontal offset in cols
std::atomic<bool>* gridReady = nullptr; // set true once the layout is reported
std::atomic<bool>* stop = nullptr; // set to true to end playback early
};
// Play `path` as ASCII art. Blocks until the video ends (or `stop` is set).
// Play `path` as ASCII art, paced by `timeline` (may be null for an
// independent local clock). Blocks until the video ends (or `stop` is set).
// Returns:
// 0 playback finished (or stopped) cleanly
// 1 failed to open/decode the video
// 2 stdout is not a tty (nothing was written)
int playVideo(const std::string& path, const PlayVideoOptions& opts = {});
int playVideo(const std::string& path, Timeline* timeline,
const PlayVideoOptions& opts = {});
} // namespace bd